feat: implement resource metadata management API (issue #12)

Add API endpoints to manage ResourceMetadata (ownership, groups, permissions)
for KV resources. This enables administrators to configure granular access
control for stored data.

Changes:
- Add GetResourceMetadataResponse and UpdateResourceMetadataRequest types
- Add GetResourceMetadata and SetResourceMetadata methods to AuthService
- Add GET /kv/{path}/metadata endpoint (requires admin:users:read)
- Add PUT /kv/{path}/metadata endpoint (requires admin:users:update)
- Both endpoints protected by JWT authentication
- Metadata routes registered before general KV routes to prevent pattern conflicts

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-10-02 23:00:53 +03:00
parent 852275945c
commit 377af163f0
5 changed files with 251 additions and 1 deletions

View File

@@ -198,6 +198,40 @@ func (s *AuthService) CheckResourcePermission(authCtx *AuthContext, resourceKey
return CheckPermission(metadata.Permissions, operation, isOwner, isGroupMember)
}
// GetResourceMetadata retrieves metadata for a resource
func (s *AuthService) GetResourceMetadata(resourceKey string) (*types.ResourceMetadata, error) {
var metadata types.ResourceMetadata
err := s.db.View(func(txn *badger.Txn) error {
item, err := txn.Get([]byte(ResourceMetadataKey(resourceKey)))
if err != nil {
return err
}
return item.Value(func(val []byte) error {
return json.Unmarshal(val, &metadata)
})
})
if err != nil {
return nil, err
}
return &metadata, nil
}
// SetResourceMetadata stores metadata for a resource
func (s *AuthService) SetResourceMetadata(resourceKey string, metadata *types.ResourceMetadata) error {
metadataBytes, err := json.Marshal(metadata)
if err != nil {
return fmt.Errorf("failed to marshal metadata: %v", err)
}
return s.db.Update(func(txn *badger.Txn) error {
return txn.Set([]byte(ResourceMetadataKey(resourceKey)), metadataBytes)
})
}
// GetAuthContext retrieves auth context from request context
func GetAuthContext(ctx context.Context) *AuthContext {
if authCtx, ok := ctx.Value("auth").(*AuthContext); ok {