Filthy aphid

This commit is contained in:
2026-02-02 18:55:26 +02:00
parent b8506eb929
commit effa814f41
3 changed files with 169 additions and 57 deletions

View File

@@ -25,6 +25,8 @@ const (
type tickMsg time.Time
type alarmFiredMsg scheduler.AlarmEvent
type alarmsLoadedMsg []db.Alarm
type snoozeFireMsg db.Alarm
type autoTimeoutMsg struct{}
// Model is the main bubbletea model.
type Model struct {
@@ -41,8 +43,10 @@ type Model struct {
now time.Time
// Alarm firing state
firingAlarm *db.Alarm
firingBlink bool
firingAlarm *db.Alarm
firingBlink bool
firingStart time.Time
snoozeCount int
// Form state
form *formModel
@@ -113,11 +117,27 @@ func (m Model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
case alarmFiredMsg:
alarm := msg.Alarm
m.firingAlarm = &alarm
m.firingBlink = true
m.player.Play(alarm.SoundPath)
m.startFiring(&alarm)
m.refreshAlarms()
return m, listenForAlarms(m.scheduler)
return m, tea.Batch(
listenForAlarms(m.scheduler),
autoTimeoutCmd(),
)
case snoozeFireMsg:
alarm := db.Alarm(msg)
m.snoozeCount++
m.startFiring(&alarm)
return m, autoTimeoutCmd()
case autoTimeoutMsg:
if m.firingAlarm != nil {
m.player.Stop()
m.statusMsg = "Alarm auto-dismissed after 5 minutes"
m.firingAlarm = nil
m.snoozeCount = 0
}
return m, nil
case tea.KeyMsg:
return m.handleKey(msg)
@@ -144,13 +164,16 @@ func (m Model) handleKey(msg tea.KeyMsg) (tea.Model, tea.Cmd) {
switch key {
case "enter", " ", "d":
m.player.Stop()
alarm := m.firingAlarm
m.firingAlarm = nil
m.statusMsg = "Alarm dismissed"
m.snoozeCount = 0
m.statusMsg = fmt.Sprintf("Alarm '%s' dismissed", alarm.Name)
case "s":
m.player.Stop()
alarm := *m.firingAlarm
m.firingAlarm = nil
m.statusMsg = "Snoozed for 5 minutes (not yet implemented)"
// TODO: implement snooze by creating a one-shot alarm 5min from now
m.statusMsg = fmt.Sprintf("Snoozed '%s' for 5 minutes", alarm.Name)
return m, snoozeCmd(alarm, snoozeDuration)
}
return m, nil
}
@@ -224,6 +247,30 @@ func (m Model) handleKey(msg tea.KeyMsg) (tea.Model, tea.Cmd) {
return m, nil
}
const snoozeDuration = 5 * time.Minute
const autoTimeoutDuration = 5 * time.Minute
func (m *Model) startFiring(alarm *db.Alarm) {
m.firingAlarm = alarm
m.firingBlink = true
m.firingStart = time.Now()
m.player.PlayLoop(alarm.SoundPath)
}
func snoozeCmd(alarm db.Alarm, after time.Duration) tea.Cmd {
return func() tea.Msg {
time.Sleep(after)
return snoozeFireMsg(alarm)
}
}
func autoTimeoutCmd() tea.Cmd {
return func() tea.Msg {
time.Sleep(autoTimeoutDuration)
return autoTimeoutMsg{}
}
}
func (m *Model) refreshAlarms() {
alarms, err := m.store.ListAlarms()
if err == nil {
@@ -255,11 +302,14 @@ func (m Model) View() string {
// Firing alarm overlay
if m.firingAlarm != nil {
firingText := fmt.Sprintf("🔔 ALARM: %s 🔔", m.firingAlarm.Name)
firingText := fmt.Sprintf("ALARM: %s", m.firingAlarm.Name)
if m.firingAlarm.Description != "" {
firingText += "\n" + m.firingAlarm.Description
}
firingText += "\n\n[Enter/Space/d] Dismiss [s] Snooze"
if m.snoozeCount > 0 {
firingText += fmt.Sprintf("\n(snoozed %d time(s))", m.snoozeCount)
}
firingText += "\n\n[Enter/Space/d] Dismiss [s] Snooze 5min"
styled := AlarmFiringStyle.Render(firingText)
styled = lipgloss.PlaceHorizontal(m.width, lipgloss.Center, styled)
sections = append(sections, "", styled)